Showing posts with label constructivism. Show all posts
Showing posts with label constructivism. Show all posts

Monday, August 5, 2013

Working through adaptations of Service Architecture [Resmini&Rosati,2012] for Learning Experience Design [wikipedia] these milestones appear:
  • validity of evaluation is relative to degree of its integration within the learning experience [what tools can we use for this?]
  • constructive learning is promoted through learners' view of evaluation "where do I stand wrt my goals and the learning objectives of community, organization (as its defines discipline, skill set or knowledge base).
  • a responsive or "smart" environment allows self-assessment, balances challenges to skill [ ] and affords customization of the "way in" [Gardner,2011] to a discipline, skill set or knowledge base.

Wednesday, December 29, 2010

Tools | Methods: Mosaic as a fundamental pattern

Mosaic design in the discipline of permaculture refers to the use of spatial distribution of beneficial assemblies of plants and animals (guilds) to martial two powerful interactive strategies : edge harmonics & species compatibility. Many small areas of difference are created where a few mistakes occur but on average benefits result.
[ after B Mollison, Permaculture, A Designer's Manual, 1988]

This description of landscape development practice strikes me as applicable to other forms of community development, a connecting feature between fractal math (making use of roughness or variability) and learning theory. I see this as useful in developing patterns for Community Learning System Development.

Sunday, October 10, 2010

Performance Verbs -Bloom's Taxonomy,Piskurich

This matrix can be used to construct inquiry-based learning experiences.

See examples of its application in Projects>ThunderPuppets Players or  Y-Gardens.


ref: G. Piskurich, Rapid Training Development, p 133